Fresnel Shader Patch for Meta Spark AR

$18
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Overview

This patch allows you to add a Fresnel effect to a material that changes the color of reflections on the surface depending on the angle from which it is viewed. This can be applied to rim lighting, for example.

このパッチを使うと、見る角度によって表面に映る反射の色が変わるフレネル効果をマテリアルに追加することができます。例えば、リムライティングに適用することができます。

Support Version

Meta Spark Studio 162.0 or later

If you have any problems with the patch working, please DM @daisandenki on Instagram.


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$18

Fresnel Shader Patch for Meta Spark AR

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